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Environment Art Supervisor
Seeking an experienced Environment Art Supervisor with the skills and passion to drive the designing...
Environment Art Supervisor
We are seeking an experienced Environment Art Supervisor with the skills and passion to drive the designing, organization,
modeling, texturing, dressing and lighting of realistically-grounded game worlds. Candidates should have a very strong
sense of visual design and an amazing attention to detail. Candidates should be able to build and light environments from
scratch by relying on a combination of photo-reference and concept art.
Kaos offers a competitive salary and range of benefits as well as a dynamic, creative, and challenging work environment where individual effort is critical to our success.
Qualifications:
5+ years experience designing, modeling, texturing, lighting and dressing game-world levels/environments
Proven leadership and team-building skills in a production environment
Positive, professional attitude. Disciplined and self-motivated with a strong work ethic
Experience managing and reviewing the work of a group of artists
Production experience utilizing the outsourcing of assets
Ability and willingness to accept and follow direction, collaborate productively with other departments and work to meet deadlines as necessary
Excellent verbal and written communication skills
Ability to think creatively and analytically
Experience establishing and driving new workflows for content creation
Experience building environments on the Xbox 360 and PS3 consoles
Excellent organizational and multitasking skills. Able to identify, prioritize and drive the resolution of issues related to environment building
Passionate about games and able to articulate that passion clearly. A broad and up-to-date knowledge of AAA console games
Production experience utilizing Autodesk Maya
Secondary education degree or equivalent
Plusses:
Traditional art training, specifically in the area of concept art
Shipped title experience as a Lead/Supervising Environment Artist
Unreal Engine 3.0 experience a plus
Sample Work Required:
Work samples are required to be evaluated for this position (e.g., examples of
textured structures or environments, screenshots of finished environments, raw texture files, etc.)
All interested applicants can apply directly to this job posting at the APPLY ONLINE links or mail your information to:
THQ, NY
Attn: Recruiting
129 West 27th Street
8th floor
New York, NY 10001