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Game Designer

Job Responsibilities:

  • Designing core multiplayer features in a AAA console FPS. Examples include:
    • Special weapon mechanics
    • Unique player abilities
    • Online features
  • Creating detailed design documentation and working closely with programmers, artists, and UI designers teams to implement multiplayer features.
  • Guiding the design of a feature throughout implementation, iteration, and polish, ensuring it meets the quality standard and vision for the product.
  • Tuning & balancing systems to meet the quality and accessibility goals of the design, and hold up under the stress of competitive multiplayer gameplay.
  • Taking over the design for existing features when necessary, and driving them throughout development.
  • Analyzing feedback and data from multiplayer playtests and iterating the design.
  • Coordinating with QA and providing test specifications.
  • Bringing new and innovative ideas to the project in the area of multiplayer gameplay.
  • Remaining current on industry trends and techniques in multiplayer game design.

Qualifications:

  • Strong background in game design practice & theory.
  • Minimum of one AAA console title shipped in a design role.
  • Strong knowledge of the FPS product space.
  • A mature, professional attitude and work ethic. You need to be able to champion your ideas, yet accept and value the ideas of others.
  • Strong organizational skills: ability to drive a feature from concept to design documentation to implementation to iteration and polish.

Plusses:

  • Previous design experience working with vehicle based multiplayer games.
  • Previous work with features or content designed specifically for XBOX Live and/or PSN.
  • Work designing online features such as matchmaking/lobbying systems or community-oriented features such as website integration or player interaction systems.
  • Familiarity with the Unreal Engine, Unreal Script.
  • Experience balancing a AAA multiplayer game and a wide array of systems and content.
  • Demonstrable success in creating fun, commercially viable, and high-quality multiplayer gameplay through mechanics/systems.

All interested applicants can apply to this job posting.