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Senior Generalist Software Engineer

Kaos Studios is located in the heart of New York City and is mere blocks from the Empire State Building and the thrill of Midtown Manhattan. Along with the opportunity to live in one of the most exciting cities in the world, we are also working on one of the most exciting FPS titles to date- Frontlines: Fuel of War (PC/XBOX360) is already receiving great press and that’s just the beginning!

We also offer competitive salaries, comprehensive health benefits, and an excellent compensation package.

Responsibilities:

  • Work with lead programmer, producers, designers, artists and QA testers.
  • Develop technical design specifications and test plans.
  • Design, Develop, and maintain out-of-game and in-game tools.
  • Design, Develop, and maintain in-game multiplayer, single player, and low level systems.
  • Help studio members resolve content and workflow problems.
  • Profile and optimize code for performance on the PC, Xbox, and PS3 platforms.
  • Contribute innovative solutions for all aspects of game production and development.
  • Willingness to adapt and be comfortable in many technical areas.

Education and Required Experience and Skills:

  • BS in Computer Science, Math, Computer, Software Engineering or equivalent professional experience.
  • 5+ years of experience in C/C++ architecture design and implementation.
  • Excellent 3D math skills.
  • Excellent 3D math skills.
  • Excellent analytical and communication skills and interest in working with our game developers in a cooperative team environment.
  • Commitment to code quality, documentation and sound testing procedures.
  • A sincere interest in game development and game technology.
  • Modern console platform experience is a plus.
  • Unreal engine experience is a plus.
  • Experience extending and enhancing an existing engine is a plus.
  • Multithreaded programming experience is a plus.

All interested applicants can apply directly to this job posting.